This is a 9 week rotation that runs from 05.05.2016 until 30.06.2016.
The labyrinth, the vastness of the universe. As part of the mighty Corvo, the proud Iz’kal, the feral Raag or the as versatile Humans, players will take part in amazing stories all around the universe. During those stories they will explore the Labyrinth in search of new worlds, found new colonies, fight in the power struggle between the Corvo and the Iz’kal and their Gods, or stand by waiting to enjoy the spoils.
Faith is the new RPG with boardgame overtones and luck management gameplay where each player has a deck of cards to determine their own destiny. Decide that not much is at stake, play the low cards. Want to succeed at all costs, play the court cards. This is a game about storytelling how you want to, not about letting the dice decide.
All of the artwork is in front of the players to evoke the feel and emotion of the settings and players will become immersed in the characters, the story and the setting.
More Info for Faith.
Broken Rooms is a modern day setting where players are able to travel between 13 different variants of Earth, all except ours are suffering the aftermath or currently undergoing a massive extinction level event. Zombie outbreaks, ghosts, meteors, mass disappearances, alien invasions are just some of the things the players have encountered whilst working for The Regency Group – a shadowy organisation that seems to be looking to protect the inhabitants of the alternate earths…
More Info for Broken Rooms.
Savage Worlds: Rimfall
Rimfall is a geographically constrained (post apocalyptic ish) fantasy built on traditional tropes. The idea is that a cataclysm opened up a ‘bottomless’ rift across the middle of a desert. A Nile-like river that once ran across the desert to the sea now only gets half way before plunging into the rift. A small town, called Rimfall, has developed at the place where the river pours into the rift. The rift itself is a place of horror and wonder; a classic mega dungeon that we never really explored in the writing. People now travel to Rimfall to investigate the rift in the hope of getting rich. Others come looking for knowledge or to stem the tide of evil that, they perceive, is coming out of the rift. The setting was pretty low fantasy and built on the concept of a gold rush town. Kind of like Deadwood with swords.
More Info for Rimfall.
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